MAT 181 Programming for Scientific Applications

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MAT 181

Programming for Scientific Applications

Assignment 2  To be submitted via E-learning on or before

2023 / 24 Sem 2

Tuesday, 12.00noon, 19th June 2024

Preface

In this assignment, it will contribute towards 15% of your course. This is an individual assignment.

Assignment 2 is aimed to fulfil the second and third course outcomes as the following

No

Course Outcome

Program Outcome

TL

Marks

CO2

Construct accurate and efficient programs using simple and advanced programming structures (modular programming, files

manipulation, pointers) which add values to the computer programs

PO2- Practical Skills

P5

12.5

CO3

Organize a programming task efficiently

PO8 -

Entrepreneurial Skills

A4

2.5

Objective: Learn to use 2D arrays and pointers to manipulate and analyze

student marks. This includes calculating average marks per subject and per student, and categorizing students based on their average scores.

Instructions:

1.   Define a 2D array containing marks of 10 students for the subjects: Mathematics, History, English, and Science.

2.   Calculate and print the average marks for each subject.

3.   Calculate and print the average score for each student.

4.   Label each student as "Really weak", "Weak", "Average", "Good", or

"Excellent" based on their average score using the thresholds: 20, 40, 55, 70, 85. (Hint: Use If)

5.   Record your live coding and explanation.

6.   Demonstrate the code and show its final output.

7.   Take note that using functions and pointers will allow you to obtain full score.

Submission Specifications

1.   Written report is not needed.

2.   Submit video only. You should explain the meaning of the lines as or after you finish typing the line. Reduce your video size. Use Handbrake  to compress your video before you submit.

3.   Upload your C++ file as well.

Rubrics

CO2

Construct accurate and efficient programs using simple and advanced programming structures

(modular programming, files manipulation, pointers) which add values to the computer programs

PO2- Practical Skills

Attribute

Excellent

Good

Fair

Bad

Poor

Score

Accurate and Efficient

Program

Comprehensive use of 2D

arrays, accurate calculations,

effective

labeling, and efficient use of pointers.

Mostly correct implementation with minor

errors or

inefficiencies.

Effective use of most advanced structures.

Basic

implementation with correct 2D

arrays,

averages, and labels. Minimal or incorrect use of pointers.

Partial

implementation with significant errors. Minimal use of advanced structures.

Incorrect or

incomplete

implementation with numerous errors and no

use of advanced structures.

9

7

5

3

1

Modular

Programming

Code is well-

organized with clear

modularity,

using functions efficiently.

Code is mostly organized with some

modularity but

could be

improved.

Code is

somewhat

organized but lacks clear

modularity.

Code is poorly organized with

minimal

modularity.

Code is

unorganized with no

modularity.

3.5

2.5

1.5

0.5

0

CO3

Organize a programming task efficiently

PO8 -

Entrepreneurial Skills

Attribute

Excellent

Good

Fair

Bad

Poor

Score

Explanation of Code and Organization

Clear and

thorough

explanation of code,

approach, and logic.

Demonstrates deep

understanding. Efficiently

organizes and presents the task.

Good

explanation with some

minor gaps. Shows

understanding

of the

approach. Well-

organized

presentation with minor

issues.

Basic

explanation

with some

understanding of the logic.

Somewhat

organized but lacks clarity or structure.

Incomplete

explanation

with minimal understanding shown.

Poorly

organized

with

significant issues in

clarity or structure.

Poor or no

explanation of the code and

approach.

Disorganized and unclear presentation.

2.5

1.5

1

0.5

0



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