COM4503/COM6503: 3D Computer Graphics
Assignment 2 (60% of module mark)
Deadline: 3pm, Tuesday 16 January 2024
Making objects and scenes look less pristine in Computer Graphics
Introduction
• Your task is to write a report on: ‘ Making objects and scenes look less pristine in Computer Graphics ’
• What is realism?
• photorealism (e.g. can we distinguish a rendered image from a real image?),
• behaviour realism in a simulation (e.g. does that simulated human movement look real? does that human skin behave realistically?),
• interaction realism (e.g. does that object behave correctly when dropped from a height? does that material deform when compressed?) and
• functional realism (e.g. is the functional behaviour clear irrespective of how the scene is rendered, for example, can I repair my appliance using those nonphotorealistically rendered instructions?)
• This assignment is concerned with a specific aspect of photorealism: how to make rendered scenes look less pristine.
Things to consider
• Language and terminology
• How will you refer to old, worn, dirty, aged objects and scenes?
• What does it mean to less pristine?
• What causes an imperfection?
• Texture-mapping approaches
• What approaches can be used for in rendering less pristine scenes?
• What can’t be achieved?
• How are the techniques used to produce less pristine scenes controlled?
• How to control the application of the technique?
• Labour-intensive, manual? Or automated? Cause and effect?
• Is time part of the consideration?
Report Structure
• Short introduction
• Context and reasoning for report structure
• Some more sections
• You choose – see ‘Things to consider’ slide
• Conclusions
• Summarise the main points
• Illustrations – see next slide
• References
• At least five
• Published research papers or other kinds of reputable reference
Illustrations
. MUST be included
. Connectedness to the discussion will be considered in the marking.
. THREE screenshots from assignment 1
. Make changes to Assignment 1 program to show a less pristine scene
(Examples: dirty marks on alien clothing, rusty security lamp, add another object that is less pristine, etc…)
. THREE photographs of the real world
. Each photo must demonstrate a different object/surface that is less pristine
. Also, consider close-up views of parts of your photographs
. THREE illustrations using commercial software
. E.g. Unity and Blender (are both free to students)
. General illustrations from the internet
. No limit, but check the copyright permissions before you use any illustrations from the Internet
Deliverables and marking
• Report: 3000 words (+/- 10%)
• Total does not include the list of references or the figure captionsortables
• Handin: pdf document via Blackboard
• Turnitin will be used to check for plagiarism
Marking
• Coverage of the topic area and relevance of material
• Is the material relevant? Is there evidence of independent reading to find advanced/interesting aspects of the topic? Good references?
• Knowledge and understanding of relevant material
• Demonstrate knowledge and understanding? Is deeper understanding
demonstrated by comparing and contrasting ideas? Information accurate?
• Organisation, clarity of expression and diagrams
• Report tidy and organised? Good flow? Clear writing? Good use of illustrations connected to the discussion?