MDIA2000 Assessment Task 2

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MDIA2000 Assessment Task 2 (50%), Due Week 11 (Monday 11th August) Animation Film (50%)

Assessment 2 Overview

Following on from the project proposed in your Assessment 1 Pitch Bible, based on your selected inspiration text, create a short 2D animation film that is a minimum 30-45 seconds duration.

This animation can be digitally hand-drawn, a stop-motion animation, or a hybrid combination of the two. The film must contain sound.

Deliverables:

A PDF document containing a downloadable link to your animated short film AND a link to your working file (uploaded to a storage cloud of your choice). Submission document available in Moodle Assessment Hub.

Copy and paste your links into a PDF document and submit the PDF to the MDIA2000 Moodle site. Your MOV or MP4 file and your PDF file should be named as: “YourName_zID_NameofYourFilm_MDIA2000”

Please also state the inspiration text used for both Assessment 1 and 2 in your PDF.

Due Week 11, Monday 11th August.

The submission document for Assessment 2 is available for download in the Moodle Assessment Hub.

Please fill in all sections and upload as a PDF document for submission.MDIA2000 Assessment Task 2 (50%), Due Week 11 (Monday 11th August)

Considerations:

- The Story
- Link to your chosen inspiration text
- The story element is integral, no matter what form or how abstract you choose to be. A good story is the key to a successful animation.
- The Purpose
- How does your proposed installation affect the way you animate and present your short film
- The Visual & Sound Design
- Remember to maintain the design direction for your animation by making intentional decisions about colour, form and genre.
- You must consider sound design in the form of sound effects or musical score.

The Medium of Your Animation

You have the choice between 3 different forms of 2D animation. Please choose ONLY ONE of the following.

1. Hand-drawn digital animation
Use Adobe Animate to digitally hand-draw the entirety of your animation frame by frame. You may utilise the UNSW Webster labs and TRC Wacom Tablets, or create your animation at home using your own computer. You may also use post-production software of your choice to edit and elevate your animation.

You must submit the .fla Adobe Animate working file with your final submission. The animation must contain sound design and/or music.

You will be learning how to use Adobe Animate during your studio classes.

See the Resources section of this brief to access the link to download the Adobe Creative Cloud and Adobe Animate for free with your UNSW email.

2. Stop-motion animation
Create a physical stop-motion animation that is captured by a camera, frame by frame.

 You may choose the materials that you wish to animate (e.g. paper, plasticine, found objects etc) and create your animation using one of the two following approaches:

- In the UNSW Animation Studio Rooms utilising Dragonframe Stop-Motion Animation Software and Rostrum Camera set-up
- At home with your own camera, sets and stop-motion software, such as the Stop-Motion Studio application for mobile devices

We will be exploring the UNSW Animation Room in Week 3 of the course. If you decide to use the UNSW Animation Room for your project, please ensure to book your times early with TRC, as places will be competitive. There will be some materials available for use in the room, such as plasticine.

If you decide to use a home setup for creating your animation, you may borrow equipment from UNSW TRC to assist you, such as cameras and stands, lights, etc. Both room and equipment bookings are made through the UNSW TRC website. Please see the Resources section of this brief to access the link to book equipment and the animation room.

As stop motion exists in a real, physical space, much like any live-action film, think about what materials and filming techniques you can use for a stop-motion animation. Think about types of lighting and framing. Think about the depth of a space. What objects can you imbue with extraordinary personalities? What settings can you create? How can you use a physical space to enhance movement and story?

Here are some examples of materials and filming setups:

- Materials
- Plasticine
- Paper
- Everyday objects (Do NOT use toys)
- Arts and crafts materials (e.g. paint)
- Etc.
- Filming Techniques
- Top-down camera angle and a lightbox
- Front on camera with a background set
- A mobile camera to adjust framing and move with your characters
You may also use post-production software of your choice to edit and elevate your animation.

3. Hybrid animation

Hybrid animation is a combination of two or more styles of animation. You may feel that your story requires both styles and wish to create some of your film using found objects (stop-motion) in combination with digital overlay or digitally hand-drawn animation scenes (2D computer animation).

In this case, you will be borrowing elements from digital and stop-motion animation approaches and would be engaging with both at some level.

Please run your idea by your tutor in class first, if choosing the hybrid animation option.

Technical Requirements

Your exported animation must be of these technical specifications:

- Duration of at least 30-45 seconds. You may have a longer duration.
- Full HD quality (1920x1080p)
- MOV & MP4 file with sound
- Credits including:
- Film title
- Your full name & student number
- Sound & music sources
- Your inspiration text - e.g. Based on ‘Spring Snow’ by Yukio Mishima, 1969.
- ©2025

Resources

UNSW TRC Booking System: https://trc.arts.unsw.edu.au/self-help/booking-equipment

Adobe Creative Cloud Download:

https://www.adobe.com/au/creativecloud/desktop-app.html

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